Art, technology, society. Since 1979, Ars Electronica has been seeking out connections and congruities, causes and effects where these areas intersect. The ideas and visions that we adopt, develop, and apply are innovative, radical and eccentric in the best sense. Ideas and visions that already shape our lives today and will change our world tomorrow.
Ars Electronica is a cultural, educational, and research institution in the city of Linz with many divisions: the Ars Electronica Festival, the Prix Ars Electronica, Ars Electronica Center, Ars Electronica EXPORT, Ars Electronica Futurelab and Ars Electronica Solutions. These divisions mutually inspire each other, forming a creative feedback loop that focuses on the issues of the future at the crossroads of art, technology and society. Ars Electronica understands itself as an integrated organism that is always reinventing itself: The FESTIVAL as a proving ground and the PRIX as a competition for the best minds, both of them international, artistic, and experimental, aimed at the best of the best. The CENTER as a year-round platform for presentation and interaction that is local, educational, entertaining and with a broad target demographic, EXPORT as a unit that develops exhibitions, workshops, and educational programs for and with partners from all over the world. The FUTURELAB as an incubator for research and development: innovative, creative, with a high level of technical competence and implementation quality, as well as connections to universities, research institutions, and companies all over the world. And finally SOLUTIONS, the most recent addition to the Ars Electronica spectrum: it uses the existing competence network to offer tailor-made solutions for interactive products and services, completing the final link in the value-creation chain to the market. This gives Ars Electronica a stable structure that provides optimal support for its international orientation and its local roots. No other institution can match Ars Electronica‘s wide-ranging approach to techno-cultural phenomena.